New creative designed based learning approach using graphical programming language. Students learn basics of computer programming in an engaging way. Students use their programming skills for designing their own games. With the building block, cartoon style approach with emphasis on rich media types, sound, graphics and media, learners find this program very fun & entertaining.

Age Group – Grade 4 onwards

No of sessions- about 30 weeks

Max no of students in a batch -10

Fees- $130 per month

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Activities & Benefits

By progressing sequentially through the activities, using the Student Worksheets and Building Instructions, children will experience and discover the principles at work and be challenged to apply their knowledge when recording their results.

Towards the end of the course we shall introduce Problem-solving Challenges featuring real-life settings with needs that cannot be solved in just one way. The Problem-solving Challenges are realistic and children will be able to test and integrate more than just one principle at a time.

The Principle Models let children experience the mechanical and structural principles normally hidden away inside everyday machines and structures.

The easy-to-build models each present a hands-on demonstration of one of the concepts of simple machines, mechanisms and structures in a clear, straight-forward manner.

The Principle Models are a pathway for children to understand and integrate mechanical and structural principles applied in their own models.

Learning Targets

The program covers the following overall curriculum skills:
  • Learning the basic principles of a programming language.
  • Work individually or collaboratively to design and implement a game, animation or other application.
  • Learn important computational skills and concepts that will be of help when solving programming problems.
  • It will help a student to develop a good level of fluency with digital technology by learning how to read and write the Scratch language.